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MOOprog@yahoogroups.com
May 16, 2002 2:23 am
109
I've currently run into the problem that if a player's connection is dropped, the MOO doesn't detect a disconnect and disfunc is not executed, nor is confunc...
That's got me stumped. Have you been manually booting them, or does the MOO do it eventually? ... dropped, the MOO doesn't detect a disconnect and disfunc is...
The game isn't open yet, so it hasn't been an issue, just something I noticed. The only way to boot them is either with boot_player or sending them messaging,...
You'll need to run a lot of tests. Eg., open up the network and see if a remote connection works as it should, see if running the builtin "connected_players()"...
Thanks. :) I've done some test so far but with no luck. Connected_players acts as if they are connected as usual. Not only have I not had a good method of...
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Hello, all you quiet MOOprog folx. I've dived in to the server code, first by means of reading the LambdaMOO Programmer's reference. Is this the most...
... This is most likely the case. You shouldn't have to break down the server code to learn how to program within the MOO. The help index for builtin commands...
Sorry for possible cross postings - New version of FUP is available for unix based OS. Anyone interested in writing the fup.dll for it is welcome so that...
As I understand permissions, a verb on a generic can't modify a property that is +c -- IOW, a property that belongs to the owner of the object, not the...
... #1:set_message is a wizardly verb running with wizardly permissions, and thus can write to any property in the system. Seth -- ... Seth I. Rich -...
Has anyone had success creating a login system that uses user accounts and character slots rather than individual character logins? -- Rich [Non-text portions...
Currently, when someone tries to CREATE a character, it is created but they are not logged in and have to use CONNECT. This is new behavior that just started...
... Are you certain that none of the verbs call suspend() or read() anywhere in the process of creating the new player object? Seth -- ... Seth I. Rich -...
I'm certain #10:create, #10:connect and #0:do_login_command don't. I don't know what else might be called. I was able to fix the problem by adding a...
... Could it still be using the values compiled into the server (found in options.h, DEFAULT_FG_TICKS and DEFAULT_BG_TICKS)? -- Encrypted private e-mail...
For anyone who is interested in RSS, I have just come up with a patch and extention to access MOO mailing lists from RSS Point your favorite RSS client to...
Is there anywhere a verb that would take a list, a string and a number as argument and would insert the string at the position given by the number value inside...
RV: I don't know of one specifically, but you can just do: list = {@list[1..(place - 1)], string, @list[(place)..$]}; Of course, it wouldn't hurt to make your...
... It's a server builtin -- Syntax: listinsert (list <list>, <value> [, int <index>]) => list listappend (list <list>, <value> [, int <index>]) => list ...
<laugh> Well leave it to make it more complex than I should. I've never actually needed to use either, so I wasn't familiar with them. I knew of them but...
Recently, I started playing with XSQL (SQL, returning results in an XML datastream) in Oracle where I work. It struck me that MOO XSQL might be an interesting...