ok Im having a bit of memory lapse here. Im setting up a spell calleld flame sjield. Where if a character wheres it the mob does takes more damage. I know how...
Prior Builders of TBA, TBA is approaching its second birthday. I thought I would drop everyone an email who has participated in TBA experience. We are still...
Im pretty sure there is a snippet for formulas on the circlemud ftp site ... From: GiddeanX [SMTP:giddeanx@...] Sent: Thursday, October 03, 2002 9:04 PM ...
When I reboot my MUD the zone commands of each room DOUBLE. Such as if I had a mob load: 0 - Load Mr Mobile [5101], Max : 1 After I reboot the mud i have 0 -...
Shaun Bourque
morbidfinch@...
Oct 4, 2002 6:14 pm
1135
... I've never seen doubled commands like this, but it would probably be a good idea to look at some stock save/load code and then look at the save/load code...
I took your advice, restored db.c and genzon.c, then re-patched in the dg_scripts without the world_trigger commands. Luckily the bug only effected one zon...
Shaun Bourque
morbidfinch@...
Oct 4, 2002 9:05 pm
1137
Could someone provide me with the format for a spell in the mag_materials section. They didnt provide one and are a little shaky on how to add them. Also if I...
When the score or stat function is called, the time played is always 0: You have been playing for 0 days and 0 hours. Created: [Mon Dec 3], Last Logon: [Sun...
Shaun Bourque
morbidfinch@...
Oct 6, 2002 6:31 pm
1139
I have recently added 14 classes to my mud. One of those classes is a Bard. I also wanted to create a sing or play skill that would allow the Bard to sing...
... Personally I'd just make a do sing which passes off to do_old_cast, (or whatever) and make do_old cast a modified version of do_cast which returns the...
Ok, so stat character would return zeros for time played, as well as do_score. The one fix that I found on the [CIRCLE] list disabled my mud and would not...
Shaun Bourque
morbidfinch@...
Oct 8, 2002 8:33 pm
1142
Nevermind. Logon on doesn't work for time played. That just gives time since last logon which isn't the correct amount of time. To get the correct amount of...
Shaun Bourque
morbidfinch@...
Oct 8, 2002 9:19 pm
1143
... From: "Shaun Bourque" <morbidfinch@...> <snip of question dealing with ASCII pfiles causing incorrect display of time played> This is a solution I...
When I tried ch->player.time.played += (time(0) - ch->player.time.logon); When I logged into the mud, and stat'd my character and got a time played 5m, then...
Shaun Bourque
morbidfinch@...
Oct 9, 2002 1:29 am
1145
When a player uses case '2' of circlemud main menu, and enters a description that is long, when that description is attempted to be loaded, the mud crashes....
Shaun Bourque
morbidfinch@...
Oct 9, 2002 12:48 pm
1146
I am currently writing a disarm skill, code as follows, however when the action is preformed I get You send <NULL> flying from dummy (charactername)'s grasp."...
Just attempting to answer one of my own questions again, in case it might help someone in the future. When I used to stat file (character name), my mud would...
Shaun Bourque
morbidfinch@...
Oct 9, 2002 6:40 pm
1148
... From: "GiddeanX" <giddeanx@...> <snip> ... I'd suggest you use the macro for this check. ... <snip> When act()ing about an object, you need to give...
Im trying to get an evaluate skill for dwarves. This is what I have: ACMD(do_evaluate) { struct obj_data *obj; if (GET_LEVEL(ch) >= LVL_IMMORT || !GET_RACE(ch)...
Could anyone point me in the direction for putting hometown for different races to start in. I tried making a switch statement in coinfig.c but got about a...
Im trying to implement a relocat3e spell which is just simply a reverse summon spell. the problem is tbat it says it cant find the target. Which I dont...
... From: "wspascoe02" <wspascoe@...> ... I assume the entry in spell_parser.c looks something like this: spello(SPELL_RELOCATE, "relocate", 75, 50,...