I feel bad posting this, as I'm sure someone has already asked about this before, but I can't seem to find any documentation on it. Was wondering if anyone...
I've been working on my mud for some time now. I compile and run it on my own machine (windows xp). I just recently found a linux host and need to figure out...
Before you ran configure, did you delete config.cache? Ran into this problem a few times myself when first swapping servers, the configure script was reading...
I've gotten far enough I configured, cd src, but when I 'make' it goes through quite a bit and stops with this : All this comes after it has gone through all...
I got an incredible interest rate on my home loan, I am self employed I refinanced my home. Check this service out. http://allapprovelender.com take 30...
Can anyone point me in the right direction to make the listing of the list_skills function of do_practice put the spells and skills in alphabetical order? It...
... From: "morbidfinch" ... Here's my list_skills - it uses the sort info to iterate: void list_skills(struct char_data *ch) { const char *overflow =...
Thanks for the help, that definately puts them in order. Unfortunately I have ran into another problem. My list_skills is split, so that it displays the skills...
I'm trying to create a function in OasisOLC, in the medit command, to copy another mob's stats. I want to choose which mob to copy by using the mobs number,...
I've found a way to do it, so I'm gonna answer my own question in case someone in the future doesn't see how to do it. extern struct char_data *mob_proto; ...
... From: "morbidfinch" ... Glad you figured it out. However, the above should be if ((real_mobile(number of mob)) == NOBODY) { If you ever change to a newer...
... From: "Scott Meisenholder" ... When I get the time :P In retrospective, the last couple of deadlines I set have passed. It'll come. If you wait, it'll come...
I am a total noob to this i just thought i sould give it a shot. I have no experience in coding though so all the help i could get would be great. :) thanks...
Has anybody added a second AFF_FLAG? I've added affected_by2 to char_special_data_saved, and even have the extra set working properly when setting the second...
Hi, my name is Zackal, and I'm a newbie! Anyway, I've been messing around with SimpleMUD. I have minimal knowledge when it comes to it, but I still find it...
I would suggest the following. Either: Enroll in a C class at your local collage, or if you want something cheaper, find a nice C book. I am unsure if...
I had previously added code that allows my wearable objects to affect a permanent ability on a player when worn (ring of dt-invis, etc), and now am trying to...
I'm not getting any core dumps on my system. I stopped developing for a while, came back to it, and now when I get a crash it no longer dumps core. I had...
Still working on this. If anybody has both the 128bit code installed and permanent object affections, I would much appreciate a look at your db.c file. In...
Hello, I started a circlebpl16 MUD and I've edited a lot of the code but I've ran into this problem when tring to compile my MUD under linux. I've added a few...
TBA has moved to a new server hosted by Zizazat of CWG (CircleMUD with Goodies) and we are planning on expanding our services by combining efforts with the CWG...
Ciclemud 3.1 diskio.c version 1.3 I installed ascii pfiles a while back that included the fast file buffering by Brian Boyle named diskio.c, it all seemed to...
When I use the make all command it tells me that there is an error in the file delobjs.c? I have a delobjs file in /bin, but there isn't a delobjs.c. Where is...
I am working to try and change the bitvectors of flags to the 128bit code. I am having errors in files like delobjs and purgeplay because they have lines of...