The webpage has nothing about their mud, just to let you know. So I suppose the only way to find out what all of this is about is to actually play it. *shrug* ...
Alpine
alpineguy@...
Jan 3, 2001 8:20 am
712
I was wondering if anyone out there has changed their weight system over to a floating point system so that you can use decimal weights. So that we can put...
Paul Carley
pcarley@...
Jan 7, 2001 1:19 am
713
after installing dg_scripts I found that I was crashing farily regularly with the following core dump: Reading symbols from /lib/libresolv.so.2...done. #0...
Paul Carley
pcarley@...
Jan 8, 2001 4:23 am
714
Hi All, I am running CircleMud3(bp17). I would like to how to change the mud so that player will start in what ever room the exited in and all items will...
Craig Wilson
cwilson2@...
Jan 8, 2001 5:18 am
715
... Check the mailing list archives (for the main CircleMUD mailing list, not this one). You'll find the answers to both your questions there. Regards, Peter...
Peter Ajamian
peter@...
Jan 8, 2001 5:22 am
716
Hi I also was looking for this.. worry not the answer is out there and it's looking for you, and it will find you. And here it is, stupidly stupidly simple it...
Alex Mann
alex4501@...
Jan 9, 2001 10:51 pm
717
Hey there, I'm implementing an RP-enforced MUD and one thing I'd like to code for is something I call "pose". I want this to be a string that can be modified...
Art Poon
apoon@...
Jan 10, 2001 5:58 am
718
... Sounds like a good idea. Your biggest problem will probabyl be in saving the pose. How you go about doing this depends on if you use ASCII pfiles, or if...
Peter Ajamian
peter@...
Jan 10, 2001 7:35 am
719
Hi there, I know that this has been covered before, but I've been through the entire message log of this group and haven't found an answer yet. I need to set...
Art Poon
apoon@...
Jan 11, 2001 12:04 am
720
... Check the archives for the main CircleMUD mailing list (not this one). You can find those at... http://post.queensu.ca/listserv/wwwarch/circle.html ...
Peter Ajamian
peter@...
Jan 11, 2001 12:28 am
721
Hi In the time it took peter to write that answer he could of written the answer, so i'll do it instead. GET_GOLD(ch) = 80; - give new players 80 gold to start...
Alex Mann
alex4501@...
Jan 12, 2001 11:07 am
722
Hi both dead easy to do 1)Restart in the same room- goto into act.other.c and down to do_quit; remove the if statement for the in house check, but not the line...
Alex Mann
alex4501@...
Jan 12, 2001 6:41 pm
723
Hi there, Thanks for the elaboration. I did investigate the Queen's archive and found my answer there, and am glad to know where to find that reference. ...
Art Poon
apoon@...
Jan 12, 2001 6:55 pm
724
... I had to do some other things to get it to work also, may be because my UD is heavily modified, not sure. Anyways check the archives like I suggested and...
Peter Ajamian
peter@...
Jan 12, 2001 7:15 pm
725
Hey there, Well, I've had to make a few more code mods than I had anticipated, and I've run into a problem in limits.c: The idea here was to adapt set_title(...
Art Poon
apoon@...
Jan 13, 2001 6:58 am
726
I'll correct your code for you this time, but you really need to find a decent book on C programming and learn at least the minimal basics of programming in C...
Peter Ajamian
peter@...
Jan 13, 2001 7:27 am
727
Admonishment grudgingly accepted, and sincere thanks, - dix....
Art Poon
apoon@...
Jan 13, 2001 8:22 am
728
Hey there, Well, a little more fiddling and pose finally works. The next task was to implement biographies. The necessary introduction of a new char variable...
Art Poon
apoon@...
Jan 14, 2001 11:15 pm
729
Hi there, I'm wondering if anyone's looked into coding a deck of cards. Ideally, a deck of cards would exist as a spec proc object with a deal command -- the...
Art Poon
apoon@...
Jan 15, 2001 9:15 pm
730
... You'd have to create two new object types, deck and card. Deck would be a special type of container (it holds, of all things, cards). Card would, of...
Peter Ajamian
peter@...
Jan 15, 2001 10:15 pm
732
... From: "Aaron Michel" <remarak@...> To: <circle-newbies@egroups.com> Sent: Thursday, January 18, 2001 7:00 AM Subject: [circle-newbies] PRF Problems...
Jason Buys
jason@...
Jan 18, 2001 3:20 pm
734
nt...
Jason Buys
jason@...
Jan 19, 2001 12:41 pm
735
Hi there, While making mods so that poses would save, I somehow caused QUIT to no longer save characters in their last room. I had used the simple fix of...
Art Poon
apoon@...
Jan 21, 2001 1:39 am
736
Hello, I am very new to MUD. Where can I get the latest version of MobProgs for CircleMUD3.0bpl17 with OLC2.0.. I tried some at ...
Archanfel
DarkM5@...
Jan 26, 2001 4:28 am
737
In my version of Oasis I have this file named TODO.Oasis-espec so I was curious one evening and decided to look at it. As I browsed the small file I found it...
Aaron
remarak@...
Feb 5, 2001 4:23 am
738
... This would seem to be the sort of question that would be appropriate for the regular CircleMUD mailing list (as opposed to the newbie list that you posted...
Peter Ajamian
peter@...
Feb 5, 2001 6:24 am
739
Hello all, I have added snippets and different patchs to Circlemud 3 pl14, and my query is this. In the help documentation it says that an Implementor can...
NEAL ROBINSON
robinson@...
Feb 24, 2001 10:07 am
740
Hi Neal, In my version the reload * only works on the text directory, I had to use (IIRC) the reload xhelp command to reload the help subdirectory. BTW, this ...
AJ Kleipass
nyow@...
Feb 25, 2001 6:33 am
741
Thanks AJ for answering so quickly, I suppose what your saying is that, I have not broken anything, I was using the command wrong. I typed <reload xhelp> and...
NEAL ROBINSON
robinson@...
Feb 25, 2001 10:06 am
742
Anyone know where i could find a working copy of bpl17, with oasis, ascii pfiles, and ascii rent files patched in? I'm workin with win98 here, and hand...