Hi Opher, Willkommen zu Darklands! It's basically a trade off. Do you want to acquire skills through play, or start off at an older age with more skills but...
As I recall you start losing points from being old at a certain age. I forget what age it is (40 maybe?) but I'd start adventuring just before then. For your...
My tip would be "don't worry about combat skills too much when creating characters". Combat skills are very easy to increase in normal gameplay compared to all...
... In what version, and what's the bug?I never saw a mention in the FAQ about it. Opher Lubzens"I beat Sauron!" shouts Frodo. "I shouldn't have to fight a...
Forgot to add:Thank you everybody for your tips, they're great. Opher Lubzens"I beat Sauron!" shouts Frodo. "I shouldn't have to fight a giant monkey!"for more...
... Items get corrupted and lost. It is possible that other weird crashes could result. Others explain it much better than I. Check out these posts from the...
Hello guys, can anybody tell me what are the prerequisites for a hermit and for a master alchemist? Also, I understand that Microprose put out an official ...
... I don't know what the prereqs are for a Hermit, but for Master Alchemist I believe that all you need is a sufficiently high Alchemy skill. I tend to make...
I'm not 100% sure about hermit, but I found that being a hunter first and putting plenty of points into woodwise and religion, then a novice monk/nun and...
I don't know about the clue book, but hermits are a favorite profession of mine. They make excellent dual fighters/religious specialists due to high str/end...
The only thing needed for hermit is 15 virtue. The good thing with hermit is that they get +1str/end/per every year so you can make them pretty old. Don't...
... As far as I know, only one of them needs Healing. Giving it to a second character is totally redundant. Also, the major (only?) effect of Healing is that...
... Yep, I just didn't explain myself clearly. When I said "some slight specialisations" I meant that one character would emphasise healing (and so would be...
Yes, I would be most interested in the cluebook too - might have a chance to finish the character generator I was making; it's pretty useless without. Though...
To everybody saying "Don't put points into weapons" do remember that the weapon your character starts with is based on the highest weapon skill your character...
Healing does not increase with use, you need to train it and it's a very nice skill to train. Healing 6 points per day instead of 1 really lowers your cooldown...
Yes, usually the first profession you take gives you so much points over that you can put some into weapons and affect what weapons you get. But starting...
Yeah training to 90 is a real pain but so is trying to heal 30str loss with 1-2 points per day, getting interrupted by soldiers and bandits... But you can...
If money is killing you, DL does have a bug: The price of purchace/sale is seriously modified by your local rep. If fighting muggers is all you do, your rep...
Good point. Many other games also allow trading for profit once the contributing skills are high enough. And don't forget there are plenty of saints to boost...
once you're far/advanced enough to pull off that trick, money shouldn't be a problem anymore anyway. ... requirements. ... before ... town ... stratosphere, ...
I only go to university for healing and alchemy, because you can only max out healing and alchemy at a university. You can technically ask a doctor or...
... Oh, I disagree about starting weapon not being important. If you can swing points into MsD you start with a crossbow -- which is useless except that you...
... It is in terms of rate of healing, but if you're playing without restoring and your healer is eaten by a bear... By midgame everyone's doing so well on...
I got a new computer with windows xp and now I can't seem to run darlands, every time I hit the number one to play the game, it sends me back to the main menu....