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darklands · Darklands - Historical RPG by Microprose
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Messages 7587 - 7617 of 8829   Oldest  |  < Older  |  Newer >  |  Newest
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7587
Just as I am about to lay waste to the Demon, the game kicks back to DOS, game unsaved, and start over again and again.. Is this a known issue, (WIN XP),...
jsvitoris
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Oct 2, 2006
7:23 am
7588
... I have not had that happen before. When it shoots you back out to dos do you get a missing file message?...
briantrleavitt
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Oct 2, 2006
6:14 pm
7589
No message appeared, and all that work for nothing.. After reading some more, I downloaded and installed DosBox... I was then able to break the Second Seal and...
jsvitoris
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Oct 2, 2006
11:50 pm
7590
Just a reminder that when you reach a "cutscene" or decision point in a battlefield, you have an opportunity to save your game. The Templar Fortress contains...
Jeffrey Donville
jtdonville
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Oct 3, 2006
2:03 pm
7591
My wife's problem with the Templar fortress is that at some point you come to a screen where you have to pray to a saint, but all of the options are shaded out...
David Stallard
davidstallard1
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Oct 3, 2006
2:16 pm
7592
No, I do play GuildWars, but not a lot of similarities there. I did recently get Die Gilde, Patrician III, Port Royale and Tortuga - entertaining myself :) ......
Harry
weer1icht
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Oct 3, 2006
2:25 pm
7593
did you finish the fort? I have played to this point at least five times over the years, and had four crashes...usually blamed my system never thought it...
Brian Brady
nairbydarb
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Oct 4, 2006
6:27 am
7594
As an addition to my earlier post about saving at "cutscenes", make sure that you have plenty of saved games left. Darklands only allows 99 saved games. I...
Jeffrey Donville
jtdonville
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Oct 4, 2006
7:19 pm
7595
I too play Guild Wars! Definitely different from Darklands but very enjoyable MMORPG for sure. What's your IGN? And WoW is much different from Darklands too,...
Pedro Quaresma
prq1976
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Oct 4, 2006
7:29 pm
7596
Of course they are really differrent. Like how they work. Solo play vs. MMORPG. 3D vs 2d and so. But WoW has many of the things I liked in Darklands. -It has...
Sami Rieppo
srieppo
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Oct 4, 2006
9:10 pm
7597
... Really? I've had more than 99. The internal engine does do something weird ("-1" is after "99"), and the game itself slows down, but I could swear I have...
merle
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Oct 5, 2006
7:41 pm
7598
... If you happen to see that again and could save the game and upload the dksave??.* files here, I would be interested. I never came to a menu where there was...
merle
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Oct 5, 2006
7:44 pm
7600
I forgot to mention that one possible reason for a screen with grayed-out options is that the level of difficulty is set to beginner or standard level....
Jeffrey Donville
jtdonville
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Oct 6, 2006
3:03 pm
7601
I found this project on SourceForge.net A cross-platform game engine for creating RPGs with interactive, dynamic worlds. Inspired by MicroProse's Darklands. ...
Rodrigo Barbosa
rodrigoejuju
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Oct 10, 2006
11:18 pm
7602
... Yeah, I've been working on it on and off for maybe a year. Unfortunately I'm back in a period where I have to focus on other things right now. I'm almost...
Patrick Dawson
pk_dawson
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Oct 11, 2006
10:28 am
7603
Just wanted to let you guys now that I've finally received the Darklands Clue Book. I have no intention of posting everything in it, but I will answer ...
Peter Knutsen (list)
peter_knutsen
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Oct 11, 2006
11:25 am
7604
Hi again This is a list of the various armour materials, with the "thickness" or protective value of each type. Some thickness values have two materials, with...
Peter Knutsen (list)
peter_knutsen
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Oct 11, 2006
11:36 am
7605
Looks like they made little-to-no progress, and there hasn't been any development in a while. Too bad, eh? [Non-text portions of this message have been...
WereTiger
weretiggy
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Oct 11, 2006
12:28 pm
7606
... Yes. I used to play all Cuirbouilli just for the speed advantage.. but if you read more about penetrations and how damage is calculated, the heavier...
merle
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Oct 11, 2006
1:40 pm
7607
... if you read more about ... *does* help you. I've ... works pretty well, and ... Aha! I have used half-and-half armour for a long time, since it keeps the...
Daniel Collins
jugglindan
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Oct 11, 2006
11:06 pm
7608
... armour ... Personally, I often keep my characters overloaded in combat as a matter of principle. I know it's terrible for their attack speeds, but...
soweluww
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Oct 12, 2006
1:38 am
7609
... It is also 1lb lighter that way around... ... It may, but even then, you'll stay at normal for longer. Plus you can usually ditch your bow and gain a few...
merle
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Oct 12, 2006
5:15 am
7610
... That's why I said "characters who are not primary combatants". The one or two party members who are expected to bear the brunt of melee combat should, of...
Peter Knutsen (list)
peter_knutsen
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Oct 12, 2006
9:32 am
7611
Financially, I try to get up to brigandine vitals and cuirboulli limbs. After everybody's had a couple strength fruits I go to chain limbs. ... [Non-text...
Carl Howard
carlhhoward
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Oct 12, 2006
3:13 pm
7612
... You're free to check out the code in the Subversion repository. It's a pretty solid start towards a 3D tactical combat engine; I've got C++ and Python...
Patrick Dawson
pk_dawson
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Oct 13, 2006
10:50 am
7613
Aha, it was my Python install that was broken. Here's the formatted list: http://www-student.cse.buffalo.edu/~pkdawson/darkworlds/research/ It's dynamically...
Patrick Dawson
pk_dawson
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Oct 13, 2006
11:30 am
7614
Peter Knutsen and I, back and forth. ... Yep. But all of my party are primary fighters... ... The clue book will give you hints, but the only ones you'll ...
merle
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Oct 13, 2006
8:04 pm
7615
The best way is to have all figh not 1 or 2 warriors. It's easy to get everyone skilled and geared up. About weapons, the most important is penetration, then...
Sami Rieppo
srieppo
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Oct 13, 2006
8:40 pm
7616
I ran into some classic looking Knight toys at Target recently. They are by German(?) company Schleich, and look pretty awesome. I picked up a few because they...
quadkorex
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Oct 13, 2006
10:26 pm
7617
... Ah, I try to never use 2H weapons, because even small shields are a major asset. Taking into account all of the factors (p42): no shield: +5% adjustment...
merle
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Oct 14, 2006
1:50 pm
Messages 7587 - 7617 of 8829   Oldest  |  < Older  |  Newer >  |  Newest
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