... Do you have more than a hundred saved games in the SAVES folder? That might be the cause of the randomness. Once you get a few hundred it gets a bit...
Yep, well... It's been what? 2 to 3 yrs since I last came here? After getting a new com and getting sick of the ridiculously lousy, yet very pretty looking...
Can't remember to be honest, though I have a feeling that he disappears after a year? But if worst comes to worst, just strip him of all items and send him...
... He does leave after some amount of time. You could also shack up in some inn where you make enough money to pay for room and board and just sit it out for...
You can find relics in the mine quests. They are three types of mine quests (one of them as 3 or 4 variable (the enemies are different), another has 2 (2 paths...
I played this game looong time ago so please enlight me - what was this Great Monastery quest? Is this the tampliere forthress? Handel ... From: "sultitan"...
... this ... Yes, The Templars fortress, but it is called Great Monastery in Darklands. This and the Citadel are the two large missions, but the Great ...
I just now ran across this by accident: http://www.microprosesystems.com/company.htm This took me quite by surprise. I had not heard anything about it until ...
Looks like they acquired the name - not so sure about the software rights. And from the looks of things they don't plan to do anything software related. ...
... looks of things they don't plan to do anything software related. Looks like they might do something software related -- from the bottom of their about ...
Atari is not as bad as most people think. They forget about Neverwinter Nights and it's support and the ability to make load of mods for it, and the same for...
They are developing software. Darklands is not one of them, that's still owned by Atari Interactive/Infogrames. ... bottom of their about ... strategic...
... That's because Atari Inc. doesn't own any of that material and never did. Atari Interactive/Infogrames does. (If you read through the history of press...
From: wgungfu; Sent: Fri, Mar 21, 2008 10:24 AM ... [mwirkk] Perhaps, then, my confusion stems from Infogrames' early statements (prior to 2002) that the then...
... properties ... That's correct, but handles is different than own. Infogrames NA became Atari Inc. (which leases the Atari brand name and properties, and...
... If a company today developed a Darklands 2 they would ruin it by making design decisions that don't make sense, but are trendy and easy choices, like going...
... I have no problems with 3D, I just think it needs to be developed as an interactive medium FAR more than just making it "look" nicer. Case in point: The...
... I wouldn't say going 3d perspective is trendy or easy (it certainly takes a lot more development), its more that its expected in today's industry and by...
Its the norm, but I still think people will learn, eventually, that 3d isn't necessarily the best choice for a game. And the time will come where people stop...
The main problem with 3D world for one or another reason is not very large. As for exmaple in Oblivion - just few steps and you see next village or town. So if...
[mwirkk] I would like to see any remake keep as much of the old game as possible. But something I've always wanted in the game was the ability to wander around...
One of the biggest pitfalls that many "global" type 3D RPGs fall into is the concept of scale. Traveling about the whole of medieval Germany in real-time 3D...
The only 3D game I know of that actually has a realistic scale is Daggerfall. It actually took weeks of real time for a character to manually walk from one end...
... A lot of the problem is fallout from MMORPG games, where they try to present a consistent world view with no sudden mode swaps that might "confuse" the...
... There are tons of suggestions in the archives, although delving into them takes time. Assuming you mean the types of characters, and not a breakdown of...