... That was the rules used in WEBC: The Brigantes could submit when they were down to _any_ three areas, and all of them would submit. It removed a lot of...
... A few suggestions: - The Romans' main advantage is in combat in non-difficult terrain, so make sure they use it. Attack as much as you can, 1:1 odds are ...
... Try to "bend the odds" to win the key battles : If you attack with at least 2 more units (in clear terrain) and 3 more (in difficult terrain), even if the ...
Thanks for the input. Still haven't got round to China, but have posted a slightly updated map, with some steppe areas - should there be more? Where should...
I tried putting in Iceland, but it just didn't look right on the first map. So I experimented with the perspective by rotating the Americas to produce a wider...
I've always found it "odd" that the Americas and Africa below the Sahara are included in this game, because they really didn't count for anything in the...
... That would depend on what you mean by 'history' and 'world'. It may be true that Africa and the Americas have not made any great violent contributions to...
"really didn't count for anything in the history of the world at this scale...". What "history" there is in those places rarely affected anyone elsewhere,...
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I can accept that, but one must then question the influence of the Celts or Goths on China and Japan, in that the "scale" as shown on the HOTW map does tend to...
... My idea was that you ditch that rule. If the Brigantes can submit the moment they are attacked in their core area then there's no need for the separate...
Hi all, ... Indeed. If you want to see things in proportion, I suggest you take a globe -- not one of the distorted projections you're likely to find in an...
... The Aztecs and Incas were pretty determined fighters, contrary to myth - and a lot of Indians sided with the conquistadors... As an alternative history,...
Posted a doc of rules for HOTW (Extra!) I also think its a little harsh to dismiss African and Meso-American history as irrelevant simply because their...
Some scattered thoughts. On deals: Unless you are a very experienced player, don't make long-term (more than 2 turns?) deals. Interaction between nations...
Thanks for the good suggestions for Brit strategy (which I'll post when I get it drafted). I have removed the B2 files from the file area and replaced them...
... I think it's syphilis that is a common germ in the world that is passed around fairly harmlessly among human communities, but among Europeans, who had...
... I don't think it helps much. People who want to play the new game with an old set can easily borrow and copy the nation cards from somone who has the new...
... Yeah, what are people buying when they buy a game? Is it that they're buying the ideas, or buying the actual product. Always a messy area for games I...
Anything that makes it harder to avoid buying the new game is going to help: how much, I don't know. Some people are going to say "to heck with borrowing a...
I'm going to try to reflect, a little bit, the rising importance of trade in our subject matter. In B3 Dublin, York, and London will be placed on the board...
The rules do not specify if kingship in Round 16 gives an extra army like kingship in rounds 11 to 14 do. Obviously, this doesn't matter if the game ends, but...
I have posted a new version of my WEBC-style Britannia 2 rules. The main differences from the previous version is correction of a few errors and updating the...
In HOTW Extra I've given 2 VPs and Pop increase points for capitals, and 1 of each for cities. I'm considering a more organic development of cities, with the...
Posted V6 map. I'm quite happy with this now, and will leave it alone for a bit while I get on with the empires. To start with I'm working through the nations...
... I'm not entirely happy about teh way you handle Scandinavia, as you basically follow the modern borders except for joining Denmark to northern Germany...