As of 5 Feb update at FFG, Britannia reprint is now "Spring 2008". Late spring I'd guess, if there was time to modify the rules once more, because it takes...
I have always preferred it when balance is achieved through victory conditions rather than by constraining the possible success of a player, which is what...
It is rare that a game is shown as copyrighted by the designer. (The AH version of Brit did because it was licensed from Gibsons). The designer has a...
I see from my royalty statement that "7,392" copies was all they had to sell out of the 7,500 print run, so the game has actually been sold out for more than...
I have a copy of the latest-revision Brit rules from FFG. I am not permitted to post online, but I did send a copy to Torben to look at if he wishes, and I...
Having been part of the initial rules review I would be keen and happy to review the latest. Jason ... From: Lewis Pulsipher <pulsiphl_2000@...> To:...
... Hopefully nation cards have been corrected, too? Page 9, "Players should place invading armies in the appropriate sea areas, as instructed by the Timeline,...
... => "Players should place invading armies in the appropriate sea areas, as instructed by the Timeline, in the Population Increase phase of each nation's...
I expect to be at PrezCon in Charlottesville this coming Fri-Sunday. I'll have some Brit-like prototypes to play (Frankia, Arthuria, Caledonia). And some...
Torben has given me the following list; since I'm going to be unable to do anything with it until Monday owing to conventions, I hope he won't mind that I post...
... I'll include my (previous) comments here again. ... "Population Increase Phases", not rounds. ... Really? This is a change to rules. Note on page 14, "If a...
At PrezCon this weekend I heard about a "broad market" version of a famous gateway game. That gateway game is quite simple, but this version is MUCH simpler,...
I would say crap the "British" idea all together. Do a Brit light type game, but set it in the North American colonial era. Sides would be English Cavaliers...
... would ... True. This is a change. I think it would be a reasonable simplification, though, as it makes the criteria for roads the same as for Limes....
... Risk has many areas, so this is not in itself a barrier. Having to look up areas in a list after every turn to figure out VP is, however. In Risk, areas...
Apart from the problem of devising a completely new game, I have never been attracted by this era for a Brit-like game. I have a map for "Columbia" (gotta get...
... My method of designating one area and adjacent areas for points is very simple, visual, works well. No point lists, no muss, no fuss. Roman invasion: with...
Forgot to say, "submission" is too complicated for broad market. Another reason to skip the Romans. Maybe the Romans could be present in the first turn to be...
"At PrezCon this weekend I heard about a "broad market" version of a famous gateway game. That gateway game is quite simple, but this version is MUCH simpler,...
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Picture dice (as opposed to number dice) have been suggested on BGG for broad market brit. My comment: Obviously, the picture-dice have their proponents--I am...
I've actually designed some picture dice for my Advanced Kingmaker rules. These show a knight, a lady and a skull to represent the various results of rolling...
... Most situations can be handled with having four blank sides and two different symbols on the remaining sides: In normal terrain, you kill with either...
(Copy of a reply on BGG:) I played the game for the first time today. I did abandon dice addition, using essentially the "picture" method and standard Brit ...
As I write the rules for this game, it occurs to me that the real "Broad Market" Brit would be... a game using cards. Not a card game, not the sort of thing...
I became curious about whether Britannia has really sold out, or if there's just a lot of it "in the channel". So I checked Funagain, Thoughthammer, and...