Just found this at Decision Games, http://www.decisiongames.com/html/china-middle_kingdom.html, and thought some of you would find it interesting: China: The...
So there is finally a release date, June 2008. I wish they'd said "Lew Pulsipher's Britannia", since it didn't even originate with Avalon Hill... grumble....
Some avid gamers who aren't wargamers played the Gateway Britannia last night at the NC State gamers club. They liked the picture dice. I didn't time it, but...
Looking at the map, there aren't many more spaces than Britannia; and there's the old-style Population Track from 0 to 2 1/2. Estimated price will be $60,...
... Most people tie games to publishers, not designers -- and it is only recently that publishers have used the designer's names prominently for marketing...
How about a gateway game that was just Ireland? Matthew On Apr 4, 2008, at 7:38 AM, Lewis Pulsipher wrote: the system may be viable for some other period of...
Thought of that after sending. I had some notes for an 8 turn Hibernia, now trying for this new style. Might end up with two scenarios, one up to 1050, the...
Ireland looks possible as is, with two scenarios. India has so much history, so large an area, so many nations, that there are too many nations for Gateway...
Dear Britannia fans, My name is David and I first played Britannia when my brother gave the Gibson version to me on my birthday in 1986. Boy, was that game...
Hi, I was at a gaming event yesterday and the folks next to me were playing the new edition for the first time. They ran into two rules questions that they...
Boardgamegeek has some stuff: http://www.boardgamegeek.com/file/download/12233/empires_chronological .txt Incidentally I posted the maps and database, but it's...
The clarification for the Danes was that the restriction of not landing north of Bernicia only applies to the 3 reinforcements who arrive with Svein Estrithson...
I'm going to add an earlier scenario to the "Gateway" Brit game, starting some time before the Roman invasion, ending when the Romans leave. Just for the heck...
... I had two BC turns in my extension: a Turn -1 for the Belgae major invasion and a Turn 0 for Caesar's "raid". Turn 0 was a victory turn so the Belgae,...
Bumping. Pretty much essential to recreate the jostling of Germanic tribes. Not sure about defenders being invulnerable, but give them the option of bumping...
"Hibernia" seems to have morphed into a three player Block Game. There's just not a lot of interest or detail in Irish history, and it's a relatively small...
If you come up with a good three player game you will indeed have something. They are hard. Regarding India, my limited understanding of the significant...
... My system encourages people to fight, lose and then flee. Your system encourages them to decide in advance whether to (a) fight to win or (b) flee without...
I'm thinking essentially of the Germanic tribes migrating west in advance of the huns. They seem to have though that taking their chances in the Empire would...
... I'm not sure anyone really knows how the tribes reacted. You'll get one writer who essentially claims the Goths lost a big battle or two with the Huns,...
Another approach you could consider is the one used in Martin Wallace's Byzantium (and probably others): Each side throws dice and takes losses, then the side...
This is a "I'm not a professional historian but" post. ... An American spelling in Britannia? Blimey. :-) ... Not sure what you mean by "wasn't much...
... Not any "king", but semi-formal leaders. Romans interpreted these as kings. The German traditions, in particular, worked against kingship (even the guy...
Diceless Barbaria 2 uses the same combat--cards, often no death at all, rarely more than one unit dies--used in Frankia. There is also an Epic Barbaria 2 that...