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Messages 5522 - 5551 of 5692   Oldest  |  < Older  |  Newer >  |  Newest
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5522
... One of the aims of the card system is to allow the number of armies to be low. This simplifies the game and allows the possibility of using miniatures....
Lewis Pulsipher
lew_puls
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May 1, 2008
2:04 pm
5523
How do you reconcile this with the observation that professionals designing political / military games for the brass and political leadership design for cause...
Matthew Taylor
taylorsvillemd
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May 1, 2008
2:24 pm
5524
... Good question. 1. Military simulations are not historically-based, that is, they're not modeling a specific event, so there's no hindsight/foresight. 2....
Lewis Pulsipher
lew_puls
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May 1, 2008
5:25 pm
5525
In answer: 1. Some used for training are - they model past campaigns as a way of imparting / illustrating lessons learned. 2. True, as far as book keeping...
Matthew Taylor
taylorsvillemd
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May 1, 2008
6:54 pm
5526
I have got to the point ( or will after this weekend) that I'd like to have people "blind test" some of the Brit-like games I've been working on "forever"....
Lewis Pulsipher
lew_puls
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May 2, 2008
12:04 am
5527
You could try making a Cyberboard game box (or having someone do so for you) such that a number of people could test it via PBEM. You could then monitor the...
Matthew Taylor
taylorsvillemd
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May 2, 2008
2:12 pm
5528
... True, but then so are a lot of board games. Sturgeon's Law. ... These days I think they are more often performed to provide evidence in support of a...
David Bofinger
davidbofinger
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May 3, 2008
1:38 am
5529
Are you looking for online or ftf players? Strictly 4, or are 3 player variants to be tested? Luke ...
Luke Taper
ltaper
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May 3, 2008
2:03 am
5530
Added 11 more games. Since I have played in most of those, and the many of the rest players in quite many of those, the results might be biased. In addition,...
Pekka Marjola
pema_v1
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May 3, 2008
2:15 pm
5531
FTF testers. Online tends to take too long, and some of the games aren't very suitable for PBEM (e.g., use cards instead of dice). Four players. ... process?...
Lewis Pulsipher
lew_puls
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May 8, 2008
2:27 pm
5532
FWIW, Cyberboard and other online enablers deal with cards quite well I am told. Matthew...
Matthew Taylor
taylorsvillemd
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May 8, 2008
2:50 pm
5533
Hi, We would need a volunteer to help us to replace a missing player for a few last turns. The position is bad, so no win chances - but not too many decisions...
Pekka Marjola
pema_v1
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May 20, 2008
2:02 pm
5534
I can help out...just give me a map and adress to join ... From: Pekka Marjola <pema@...> To: eurobrit@yahoogroups.com Sent: Tuesday, May 20, 2008 4:01:56...
Peter Olsson
peterolsson
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May 20, 2008
3:20 pm
5535
I see FFG's site now lists the Brit reprint for August. I'd guess the translations of the rules were not done, and the international editions are being...
Lewis Pulsipher
lew_puls
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May 25, 2008
12:43 pm
5536
I have a problem with the current rule for Brigante submission to the Angles.  I firmly believe that the Angles should not get victory points on T7 and T10...
Jason Whitby
jmwhitby
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May 27, 2008
5:36 am
5537
... This was one of the much debated points during playtest prior to the FFG republication. Basically, there was an agreement that the original rules were...
Torben AEgidius Mogen...
torbenm1
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May 27, 2008
8:32 am
5538
In games using card-based combat, armies provide part of combat strength, and cards the rest. In Britannia-like games I am using this in "Brit Lite", Frankia,...
Lewis Pulsipher
lew_puls
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May 27, 2008
6:27 pm
5539
... Assuming you only use the absolute difference in attacker and defender value to determine the outcome, adding the same constant to both sides will make no...
Torben AEgidius Mogen...
torbenm1
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May 28, 2008
7:41 am
5540
Karsten and Luke I have someone interested in playing a game of Italia. He is working on a map. You both expressed interest in playing a while back. Are you...
JLawler497@...
jlawler497
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Jun 3, 2008
2:00 pm
5541
Yes, but I'll have to read the rules again Luke...
Luke Taper
ltaper
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Jun 3, 2008
8:42 pm
5542
If anyone wants to read/comment on a draft of my rather lengthy (4,000 words) article about designing for cause and designing for effect (Matthew!?) let me...
Lewis Pulsipher
lew_puls
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Jun 10, 2008
3:40 pm
5543
I am working on the "Gateway" version of Normannia--have played twice, seems to work despite being on a larger board (33 areas) to accommodate the bigger...
Lewis Pulsipher
lew_puls
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Jun 16, 2008
11:11 am
5544
Posted this on my blog, decided I may as well post it here and BGG. In describing Britannia to potential players, I often say it has a chess-like quality. You...
Lewis Pulsipher
lew_puls
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Jun 17, 2008
2:58 pm
5545
I think Brit is much more similar to poker than bridge - with good players being the ones who can manage the luck (taking risks at the right times) and the...
simon bullock
simon_bullock2
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Jun 17, 2008
3:43 pm
5546
Has anyone ever seen a game that used cumulative dice? Imagine a Brit like game where each army rolls one dice per combat, two in terrain favoring defense. In...
Matthew Taylor
taylorsvillemd
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Jun 17, 2008
4:57 pm
5547
I have a China game (not being developed at the moment) where the two sides in a combat roll dice, and the highest total wins the fight, loser loses one army....
Lewis Pulsipher
lew_puls
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Jun 17, 2008
8:47 pm
5548
I don't know if you meant to say bridge rather than chess. Bridge is a highly stylized and mechanical game, so I'd agree Brit isn't much like bridge at all. ...
Lewis Pulsipher
lew_puls
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Jun 17, 2008
8:56 pm
5549
Personally, I've never looked at Britannia as Chess. For a game to get that comparison for me, there simply can't be a random element. And to be honest, I...
Ken Agress
kmagress
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Jun 18, 2008
5:06 am
5550
... get that ... randomness. ... hole in ... lucky. ... there and ... chance is ... make any ... not, both ... usually ... results. If ... at 2:1 ... much...
Lewis Pulsipher
lew_puls
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Jun 18, 2008
8:41 pm
5551
... I agree 100%. But is that appropriate? If you look at sheer numbers, Agincourt and Crecy (for example) both should never have happened. A CRT makes them...
Ken Agress
kmagress
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Jun 18, 2008
8:56 pm
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