... I mostly don't use a UNIX-like environment really under MingW32. I pretty much stick to DOS commands. I do have Cygwin installed, though. I do recall...
All, I was looking closely at AD&D Cloudy Mountain's horizontal scrolling today, and I noticed a periodic display artifact. Notably, when walking right within...
I have noted this before in Nostalgia, but just assumed it was a game artifact. -Joe F ... From: Joe Zbiciak [mailto:im14u2c@...] Sent: Monday,...
Fisher, Joseph
joseph.fisher@...
Jun 2, 2003 5:12 pm
2671
... Yup. Got the same thing. I haven't looked deeply enough to tell what's going on, but that's most likely a timing issue. By running the game frame by frame,...
... Basically, the situation is: -- horiz delay == 6 -- Game is preparing to set horiz delay to 7, but it goes ahead and clears right-most column -- Game sets...
Since I've got access to some nifty data acquisition hardware at work, I plan to use it to hook up a real Inty controller to my emulator for a demo @ work....
Well, I can tell you that's precisely what I'm using for my CGC controller, and I had it running 2 days straight at PC4 with no adverse affects to the hand...
Fisher, Joseph
joseph.fisher@...
Jun 2, 2003 9:33 pm
2675
... Cool. 1mA is probably safe. BTW, for what it's worth, the PSG spec sheet I have says the PSG has internal pullups and doesn't really let on what value...
That's a big 404, good buddy. Suddenly I feel like Cooter from the Dukes ;) -Joe ... From: Joe Zbiciak [mailto:im14u2c@...] Sent: Monday, June...
Fisher, Joseph
joseph.fisher@...
Jun 2, 2003 9:48 pm
2677
... Oops, it's 8910, not 8900: http://spatula-city.org/~im14u2c/intv/tech/images/ay38910.pdf Now I feel like Enos. :-) For those of you who somehow remember...
I recall reading that the PSG has 'internal pullups' and the digital I/O ports on it use standard TTL level signals, but you're right - there's nothing...
... It's prolly the same one I have. I think that's where I got mine. ... yeah, I goofed. It's http://spatula-city.org/~im14u2c/intv/tech/images/ay38910.pdf ...
Yep, I concur, no mention of what sort of 'internal pullups' are provided. ... All the Joe F, Joe Z stuff is kinda cumbersome. Most of my friends call me ...
Fisher, Joseph
joseph.fisher@...
Jun 2, 2003 10:22 pm
2681
Joe Zbiciak writes, ... In a bizarre synchronicity, on another list today somebody posted a pointer to an easy explication of the whole SCO/Linux thing in...
... Well, I didn't get to look at the timing in the emulator, but I did get to try the game on the real Inty. The artifact is very much there. So, I won't...
We had it in the UK! My brother had the Playstation game - the French version. I can't remember exactly what the title was in French, but it translated...
All, I'm looking for an ECS on eBay for a couple of weeks. I'd like to get a european unit. I missed a nice one at the beginning of May and I have no idea when...
... Power specs are: 10V AC and 1A. Here in the States, you can find power supplies for telephone answering machines that use very similar ratings and have the...
... Ok. Thanks, Steve! ... Ah... yes... there's the unit plug issue. Is it something like that: http://www.maxing-cn.com/dxpic/pic24s.JPG ? I've no idea...
I've tried to strike a balance with this list between user convenience and spam protection. Unfortunately, a few inappropriate posts get through now and...
Fellow INTVPROGgers, Am I correct in thinking the following about Coleco's rendition of Sega's Turbo for Intellivision? -- It's ugly as sin. ;-) (Though it...
Re: Joe's observations about Turbo: Pole Position isn't all that great either. If one of you INTVprog super-geniuses are looking for your next challenge,...
... Well, maybe something like that? :-) Just a very, very early prototype with no sound. The setup doesn't work and the car will only run for about 2 seconds....
... Yup. I haven't done a lot of Inty work either, these last days. My goal is now to release the first useable version of IntyOS during June. Should be ok. ...
Well, I did a bit of hacking on my emu (tentatively titled Vintage - thanks all!) and have it executing 'fast enough' ... w/o sound. Unfortunately, some new...
... Depending on how you do it, sound shouldn't be too expensive. My otherwise inefficient implementation takes very little CPU time on a modern CPU. ... ...