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ngpcdev · NeoGeo Pocket Color Development mailing list. This list is for professional and amateur NGPC developers only! NO ROMS!! Anyone
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Messages 1075 - 1104 of 1430   Oldest  |  < Older  |  Newer >  |  Newest
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1075
I have read a few places that the NGPC has a virtual screen size of 256*256, versus actual 160*152. Can someone explain to me what exactly this is and some...
Darek Davis
foghat05
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Nov 13, 2003
7:32 pm
1076
New here, and haven't read all the previous posts. Does anyone have a current link to roger bacon's dev site?...
wheedal99
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Nov 13, 2003
11:03 pm
1077
Yo ! ... It seems like the site doesn't work anymore... What are you looking for ? Thor __________________________________ Do you Yahoo!? Protect your identity...
Dupond Roger
rtb7
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Nov 14, 2003
8:49 am
1078
Yo ! ... You have 2 planes of 256*256 (32*32 tiles). 160*152 is the visible part of these planes (the physical screen) You can scroll each plane separatly by...
Dupond Roger
rtb7
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Nov 14, 2003
8:57 am
1079
Presumably the compiler package. I'll try and mirror it on my site later today... Cheers Chris...
Chris Ahchay
chrisahchay
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Nov 14, 2003
10:07 am
1080
Basically, it allows screen scrolling. Check my tutorial pages for an explanation about the relationship between the physical and virtual screens ...
Chris Ahchay
chrisahchay
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Nov 14, 2003
10:07 am
1081
Cool! I'll look for it. (The compiler setup was what I was looking for.) BTW, has anyone been able to build their own flash modules. With the pricing on...
wheedal99
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Nov 14, 2003
6:22 pm
1082
... I kinda did something like that a while ago. Here, read this and see what you get out of it. Then, if you want, we can discuss it further if you wish. ...
Ed
theflav
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Nov 14, 2003
7:39 pm
1083
Thanks, that's something to start with!.. Do we know what the mappings for the "mystery" flash might be from the emulator code/ngpc bios? I'm thinking we...
wheedal99
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Nov 15, 2003
12:33 am
1084
Hi, For a robot project, you might want to be able to write back to the flash anywhere so your robot can "learn". It would also be useful to be able to debug...
harry_dodgson
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Nov 17, 2003
1:53 pm
1085
Well, if it gets that far we'll just have to do that! I was envisioning more of a display device (other existing processor(s) to do the actual control.)...
wheedal99
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Nov 17, 2003
8:21 pm
1086
... The Bung cart has 2 components: flash memory and a PLD. The flash memory works exactlly like an official cart (except that it's 100% writeable). The PLD,...
Ed
theflav
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Nov 17, 2003
8:51 pm
1087
Hi Ed, if I have time this week, I will take pictures of my 2 multi carts for the NGPC. I can give you as much information as I can find out for you guys. ...
Stephane Lajeunesse
slajeunesse
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Nov 18, 2003
12:08 am
1088
Any possibility of some closer pics of the bung cart --front and back? ... directly to ... can ... sort of ... picture of ... me too!...
wheedal99
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Nov 18, 2003
12:56 am
1089
... Thanks! Is it the www.alchay.com site? Downloads? Tutorials?...
wheedal99
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Nov 18, 2003
6:54 am
1090
... of ... Are these even on flash, though? I always assumed they just used ROM chips for the pirate games. ...word is bondage......
Prahlada Dasa
sweaterfishd...
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Nov 18, 2003
7:09 am
1091
... I really don't know. That's part of the reason I want to learn more about 'em and get some pictures of their insides. Ed...
Ed
theflav
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Nov 18, 2003
2:38 pm
1092
It's http://www.ahchay.com Haven't had a chance to do this yet, but will definitely do so tonight Cheers Chris...
Chris Ahchay
chrisahchay
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Nov 18, 2003
6:16 pm
1093
Okay, I've zipped up the compiler package and am uploading it to the web now. http://www.ahchay.com/ngpcdev/downloads/NGPCCompiler.zip Unzip this into a...
Chris Ahchay
chrisahchay
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Nov 18, 2003
10:09 pm
1094
I have downloaded neotile, and it is very nice, but I was wondering why it doesn't have a copy function? Perhaps I'm missing it? can someone help? -XENOPHEAR-...
xenophear2
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Nov 22, 2003
9:54 pm
1095
... This is why I never did a fully public release. :-) No, you're not missing it. It doesn't have a copy function, and it doesn't have a lot of other things...
Steve
fuzster
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Nov 24, 2003
11:00 am
1096
OK, thanks for filling me in. I was just wondering, because it had a past function, but no copy function. It just threw me off. And I would like to say how...
xenophear2
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Nov 24, 2003
10:18 pm
1097
Hey all, I've been fiddling with Neo Pocket development for the past few weeks and it's culminated in a playable game. This is only the first very early alpha...
Prahlada Dasa
sweaterfishd...
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Nov 25, 2003
2:01 am
1098
... Okay, I have a question about NeoTile as well. Does everyone have a different version than me or something? I've got the one available from the...
Prahlada Dasa
sweaterfishd...
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Nov 25, 2003
2:04 am
1099
I have found the only real way to copy your tile is to open the .ntt file and physically copy and paste your tiles within the file. Its a bit of a pain, but it...
Darek Davis
foghat05
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Nov 25, 2003
3:42 am
1100
... from ... click on ... in some ... that ... it, ... Um, pass. It should work. I downloaded the version in Files just now and it works for me. Which OS are...
Steve
fuzster
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Nov 25, 2003
7:05 pm
1101
... the .ntt ... a ... Yup, this is very true. BTW, when Darek says 'open the .ntt file', he means open it into a text editor, because the file format is just...
Steve
fuzster
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Nov 25, 2003
7:17 pm
1102
... Its ... the ... this ... file', ... just ... the ... the ... Thanks guys you've been a great help! BTW, you can just call me XENO for short. Also, I was...
xenophear2
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Nov 25, 2003
11:41 pm
1103
does anyone know how to put text into a variable(without making a whole new subroutine)? It would be a great help. XENO...
xenophear2
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Nov 25, 2003
11:46 pm
1104
Hello, ... Something like that ? const char* s = "ABCD"; void foo() { char*var; ... var = s; ... } or do you want a copy ? void bar() { char var[MAXSIZE]; ... ...
Dupond Roger
rtb7
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Nov 26, 2003
8:42 am
Messages 1075 - 1104 of 1430   Oldest  |  < Older  |  Newer >  |  Newest
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