I tried to ask her what game it was. If she put it in his NGPC, what came up when he booted? I mean, it could possibly be a test version of some unreleased...
That would be extremely awesome if it was a test version of a game. I find that hard to he however, but I'm always cautious about things like this. On the...
I'm just trying to knock up a multiplexing routine within the framework (with vague notions of knocking out some kind of scrolling knock 'em down game in the...
I would like to help but I don't understand what you mean... more infos ? desc ? Thor ... __________________________________ Do you Yahoo!? Read only the mail...
Sorry, assumed that everyone would know what I meant... The basic theory is that we can re-use sprites within a single frame - thus getting around the 64...
... frame - ... Uridium ... I know how to do it! ;-) However, I know nothing about the C framework, so I have no idea if it's possible, or fast enough, in C. I...
Just following this up a bit... Has anyone experimented with installing custom interrupt routines within the framework? I'm trying to do this: void __interrupt...
hi, here's a test demo for a little tetris game. Works well under emulators, but not on real hardware (runs on hardware without Thor's movie-player in...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ngpcdev group. File : /tetris.rar ...
ngpcdev@yahoogroups.com
Mar 14, 2005 9:29 am
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It will be difficult to make it work with movie player. all your code should work during the "wait loops" in the vbl, but there is not a lot of time left to do...
It could also come from a problem in my tetris code. I've reduced the movie size to 10 tiles wide, but still not working on hardware, not even with movie size...
Hi, Just what are my options for music/tracker players these days on NGPC? I got some nice stuff from Thor's site but I recall there was some other player...
... Hi ! ... NeoTracker from Ivan, using the official SNK music driver. N!k(Napalm)'s player (I don't remember/know if it was easy to make a compatible tune). ...
Hi, Thx Thor for the data. I went to Ivan's site and read the sound doc. A Z80 based sound driver seems to have a lot more to provide according to the SNK...
Hi, One more thing on this topic. I got a bit confused about the Z80 side stuff - especially on the interrupts. I can trigger NMI from TCLS side. But how about...
Hi Thor, Right, thanks for this really good data! I also happened to find the same info few minutes ago from ntrkrlib.inc file. Must have been the only file I...
As of now, link cables which connect the NGPC and to the parallel port are rare (as is flash carts). I was wondering if anyone can help with making one or...
Are you talking about the Pocket Linker and the Pocket Flash carts? When I read your subject, I thought you were talking about a cable to link 2 NGPCs to play...
Oh no, I'm talking about the pocket linker and flash carts. I was wondering since they are so scarce if it's possible to make a DIY one or anything else that...
Well, in theory, the linker should be fairly straight-forward to make. It just flashes the chip that's on the cart. The cart is a bit harder, though, because...
Hmm by your tests it appears the making a flash cart is definately possible, although I do not own a Bung cart myself (I probably wouldn't be asking the...
Who would sell something for $150 for a dead console, let alone who would BUY somethin that expensive for a dead console!! I mean I'd appreciate a link cable...
Actually, I thought it was a pretty reasonable price considering how hard those are to find. You might be able to build your own for cheaper. Though, buying...
Actually, I'm making a CARTIO and 4 and 32 MB carts from Reiner's page. I've been getting into Gameboy development also. I have found the chips for the flash...