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ngpcdev · NeoGeo Pocket Color Development mailing list. This list is for professional and amateur NGPC developers only! NO ROMS!! Anyone
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Messages 845 - 874 of 1430   Oldest  |  < Older  |  Newer >  |  Newest
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845
Thanks to Chris Ahchay's (http://www.achay.com/ngpcdev) tutorial, I have figured out enough to actually have something semi-worthwhile to show to you: ...
lopantu
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Jun 7, 2002
9:04 pm
846
Now I have everything in place, the afforementioned inventory system exists, and everything looks good so far. Now I'm going to start working on the game...
lopantu
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Jun 8, 2002
1:22 am
847
Hey Thor! Whatever happened with your NGPC YM Player? Did you ever release it separately or just with Columns? I'd love to pack a load of YM tunes on the road...
Akira
akira_mark2
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Jun 9, 2002
3:18 am
848
Hi guyz, True, it was only released as a part of Columns, but you can take it from the sources (it's not columns dependant). Look at the makefile to know how...
rtb7
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Jun 10, 2002
7:43 am
849
Hello, once again I updated my website with a new version of SODChess. Only bug fixes ("en passant", move controls when u play black...), and FUZ requests are...
rtb7
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Jun 10, 2002
7:47 am
850
Hello, Juste a small update of SODChess. http://www.geocities.com/rtb7 Neopop : I don't know where the bug is, all pieces are on the same scroll plane. I don't...
rtb7
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Jun 20, 2002
8:36 am
851
... Hi, It's been a while since i've posted here hasn't it. THOR: It will be some kind of instruction error that's causing the problems in 1.01, (and...
neopop_uk
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Jun 20, 2002
1:20 pm
852
Hi, ... I was far from my net access, and with a new version every day of your emu, you could do a weekly status :) ... All my sources are free (even for...
Dupond Roger
rtb7
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Jun 20, 2002
3:07 pm
853
Dupond Roger is not my real name (just a typical French pseudonyme) neither rtb7 nor Thor My name ? I forgot it ! Just want to be anonymous (a bit,I'm sure the...
rtb7
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Jun 20, 2002
3:13 pm
854
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sgb2b4272
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Jul 18, 2002
11:10 am
855
Slash your costs on thousands of products you routinely purchase for your business by shopping at http://www.go2bizweb.com.au/4272 Save time with · 100% easy...
sgb2b4272
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Jul 19, 2002
11:42 pm
856
Hi, I am trying to code all the (so far uncoded) system calls in C. I am using the .pdf files as reference and am having problems with this one... Any...
harry_dodgson
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Aug 13, 2002
1:35 pm
857
Ok, before I start, let me just say that I've done my tests with the AS assembler, not the C compiler. But the answers should still apply. The problem seems...
fuzster
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Aug 14, 2002
11:23 am
858
Quiet here isn't it? Just thought I'd pop up with another little demo, this time showing how to move sprites freely around the screen based on a velocity and...
Chris Ahchay
chrisahchay
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Aug 30, 2002
8:08 am
859
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Dupond Roger
rtb7
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Aug 30, 2002
9:42 am
860
Hi, I was thinking of posting to see if this forum had faded away. I assumed everyone had switched to the GBA. As for the racer demo, i'll try it - not too...
neopop_uk
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Aug 31, 2002
1:07 pm
861
... or GP32 :) ... Yep.. nice demos.. ... hmmm... I really would love to see this emu running on Mac OSX and GP32 ;) Maybe it's just a thing to do and not hope...
joo-uni
mr_namakemono
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Aug 31, 2002
4:12 pm
862
... Thor, Any chance of seeing some of your (early or not) source? Your scrolling effect confuses me - is it my imagination or is your game area larger than...
Chris Ahchay
chrisahchay
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Aug 31, 2002
11:04 pm
863
Yo ! As requested by Chris, here are the src. Be careful, this is a transient version (with a new, but not working, colision technik) THOR ...
Dupond Roger
rtb7
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Sep 2, 2002
8:05 am
864
... No :-) It's just there are so many things fun to do.. my NGPC dev projects don't progress that fast .. -- Regards, Bastiaan/2...
Bastiaan/2
kutjahoo
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Sep 2, 2002
8:53 am
865
Size of the map is 96x64 (tile unit) but can be greater. Scrolling only uses scroll plane 1. I will probably (in the next 2 years :) use the second plane for a...
Dupond Roger
rtb7
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Sep 2, 2002
10:02 am
866
... improved ... Well, Neopop is my current emulator of choice... For debugging purposes though, I tend to stick to PrintString()ing variables onto scroll...
chrisahchay
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Sep 2, 2002
1:00 pm
867
Want to date bachelor millionaires or beautiful singles in your city? The largest dating site for successful professionals in the world. ...
j1repent
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Sep 3, 2002
7:26 am
868
... I think it would be awesome if NeoPop's debugger could load the .LST files that the compiler spits out. I haven't done much NGPC devel in C. Is there a...
Ed
theflav
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Sep 3, 2002
1:36 pm
869
hi, whazzup everyone! i just joined this group... (cool thing this is) and wanted to ask whether there's any good programmers who need me to do nice anime ...
neo_georg
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Sep 3, 2002
2:29 pm
870
... I was using Neopop debugger last night and the feature I would most like is a "Run to Cursor" or a "Step Over". When I am single stepping and I get to a...
Ivan Mackintosh
imackintosh
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Sep 4, 2002
8:04 am
871
Hi, thanks for the ideas! I stopped updating the debugger because it made uploads take longer to do and I didn't think anyone was using it. I'll put a more...
neopop_uk
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Sep 4, 2002
7:53 pm
872
... Well, since there are currently two top down racing games in development, I was considering changing mine (which is in a much earlier state than Thor's) to...
chrisahchay
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Sep 5, 2002
9:28 am
873
Hi, I worked on the NeoPop debugger last night and the improved version has been uploaded to my site (neopop.emuxhaven.net). I've added multiple breakpoints...
neopop_uk
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Sep 5, 2002
7:43 pm
874
http://dyeudlrrre.tripod.com/index.html...
abnmywbfkpdv
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Sep 6, 2002
9:58 pm
Messages 845 - 874 of 1430   Oldest  |  < Older  |  Newer >  |  Newest
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