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Messages 1367 - 1416 of 4374   Oldest  |  < Older  |  Newer >  |  Newest
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1367
Hi Phillip and all,etc.etc. I'm enjoying (and learning) very much the line of thought that Phillip develops. There is one item that is probably missing in the...
Mario Alves
caruaru@...
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May 1, 2003
2:00 pm
1368
Hello Mario and all, Mario wrote: "There is one item that is probably missing in the discussion which I unfortunatelly am not able do talk about because my...
Phillip Mcintyre
scabbrain
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May 2, 2003
12:39 am
1369
I really agree with this. I can be working on a project and someone comes up to me and says "it's not that great". i'll get very mad and then go back and redo...
Sheaves
ajfa@...
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May 2, 2003
5:27 am
1370
Hi all (about loosing bits) donīt you think itīs better to post just the personal responses without the complete quote of original messages? obviously, at...
Leonardo Croatto
croatto@...
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May 3, 2003
12:36 pm
1371
Hi all: It's been a while since anyone posted - a stark contrast to the recent barrage of ideas and opinions. All invigorating stuff (I didn't have enough time...
odysseas constantinou
odysseas_c@...
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May 8, 2003
8:46 am
1372
I think one of the really interesting developments in news, in cultural/social terms, as well as with regard to 'truth', is the "sound bite". Named for audio,...
Steve Murphy
murphysj
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May 8, 2003
9:19 am
1373
Dear Constantinou if you read Spanish, (or somebody near you can translate) I have an article about this topic, that will be presented in a Sympsium to be held...
Leonardo Croatto
croatto@...
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May 8, 2003
11:58 am
1374
Dear Leonardo: That would be great if you could send me a copy - I'll find someone here to translate it, no need to worry about that! Could you email it to me?...
odysseas constantinou
odysseas_c@...
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May 8, 2003
12:01 pm
1375 Leonardo Croatto
croatto@...
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May 15, 2003
11:28 pm
1378
http://www.digit-life.com/articles2/sound-technology/index.html Sound article based on a presentation given at the Game Developers Conference in Moscow in...
Pluk
mrpluk
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May 21, 2003
11:07 am
1379
CHeers Pluk, Just what I needed! I am working on a social semiotic approach to sound in video games (war games, in particular) and am amazed at the dearth of...
odysseas constantinou
odysseas_c@...
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May 21, 2003
11:37 am
1380
Yeah nice one :) Alexey Menshikov, G.A.N.G Action Forms Ltd. Wednesday, May 21, 2003, 2:06:34 PM, you wrote: P>...
Alexey Menshikov
act_ion
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May 21, 2003
11:38 am
1381
Hello, Just wondering, whats so nice in this article?:) Its game related only Alex Wednesday, May 21, 2003, 2:37:35 PM, you wrote: oc> CHeers Pluk, oc> Just...
Alexey Menshikov
act_ion
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May 22, 2003
7:52 am
1382
Hi Alex For my part, concise research written on *current* game audio technology helps when considering how technological contraints bear upon sound design ...
odysseas constantinou
odysseas_c@...
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May 22, 2003
9:37 am
1383
Hello odysseas, If you compare the name after article and sign from my e-mail you probably find some similarity :) Actually, i thought write article about...
Alexey Menshikov
act_ion
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May 22, 2003
9:46 am
1384
Ahhh, I got confused since you didn't post the article yourself! ; ) Odysseas ... _________________________________________________________________ Find a...
odysseas constantinou
odysseas_c@...
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May 22, 2003
9:54 am
1385
Hehe i didnt knew it interesting here but i posted it on game related forums (GANG) and mailing lists (VGM). Alexey Menshikov, G.A.N.G Action Forms Ltd. ...
Alexey Menshikov
act_ion
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May 22, 2003
9:58 am
1391
Hi all, I'm doing a thesis on surround sound in an abstract video art context. I've been trawling the net for months and I've found a lot of information on the...
colmtobin37
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Jun 4, 2003
5:31 pm
1396
hi im wondering if anyone can send me some links to sites or organizations where i can find out more about the use of sound for narrative radio play purposes....
james richards
jamesrichards83@...
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Jun 10, 2003
6:59 pm
1403
New sound design article from Mix The Matrix Reloaded http://mixonline.com/ar/audio_matrix_reloaded/index.htm //Sven E Carlsson www.filmsound.org...
SvenE Carlsson
svenecarlsson
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Jun 16, 2003
4:21 pm
1405
Hi, I am trying to do some research with regard to the perceived cultural differences in the preffered tonal curve of audio playback. As an example i am aware...
James Bisset
jamesb1t
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Jun 18, 2003
5:03 pm
1406
... The Ring vs (the Japanese) Ringu maybe? -(Ringu is the film that inspired The Ring) Pluk --...
Pluk
mrpluk
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Jun 18, 2003
5:17 pm
1409
For an encyclopedia article I am doing on film sound, I would love to know definitively what ADR stands for. Last time I wrote an article on post I wrote...
Liz Weis
lizfilm@...
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Jun 19, 2003
12:54 am
1410
Hi Elisabeth, It should be "automated". The process has never been 'automatic', and it's probably a long time before it will be (even computer generated actors...
Steve Murphy
murphysj
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Jun 19, 2003
5:05 am
1411
Steve is right. It's "automated." Unless, of course, you believe the imposter Brice Carrington, who at a lecture at AFI claimed "ADR" stands for "Advanced...
earcircus
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Jun 20, 2003
10:02 am
1412
... To me, the sound design, sound editing and mix is much better in the American version. For the full impact you have to see The Ring in a theater. Or play...
Pluk
mrpluk
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Jun 20, 2003
2:01 pm
1413
I have been receiving this list for a while now and was curious as to how I respond to the topics listed in the mailing. I am very new to this type of...
Joseph Booth
abc123dude2002
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Jun 20, 2003
2:28 pm
1414
You just did. On Vendredi, juin 20, 2003, at 10:20 America/Montreal, Joseph Booth ... Jerome Boiteau Studio Expression, Quebec, Canada...
jerome boiteau
jerome@...
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Jun 20, 2003
3:09 pm
1415
Perhaps a quick review of what the sound-article list is about would help Joseph. What we talk about (or in many cases what we read the experts here talking...
Geoff Edwards
lakeside@...
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Jun 20, 2003
3:34 pm
1416
I think the most important differences -as always- are not related to the in fact truly more impact Sound Design of the (North)American version, but are ...
Gustavo Costantini
cgustavof
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Jun 20, 2003
3:48 pm
Messages 1367 - 1416 of 4374   Oldest  |  < Older  |  Newer >  |  Newest
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