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Messages 1098 - 1127 of 1155   Oldest  |  < Older  |  Newer >  |  Newest
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1098
Ahhhh!!!!! Let's keep this board alive! Kickin' it into high gear!!!...
mrchrispus
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Jun 9, 2004
8:59 pm
1099 smoerk
smoerk@...
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Jun 25, 2004
9:46 pm
1100
Whee! ^_^' I am in yet another place which is dieing. In any case, I suck at this. I tryed to make a platformer, but couldn't stop players from falling through...
jason_the_echidna
jason_the_ec...
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Jun 26, 2004
1:00 pm
1101
Hello I, My name is Martin Lim. I am new to VMU programming. Still reading up on VMU development. Been reading: http://mc.pp.se/dc/ ...
trabin9
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Jun 27, 2004
3:25 pm
1102
Hi- Welcome! I don't have any experience with the nexus card, but I thought that was a valid way of doing the transfer. Maybe someone else can help? My VMU2PC...
John Maushammer
maushammer
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Jun 28, 2004
3:33 pm
1103
... If you're willing to spend another 20, you may want to try the Double Power. A few places sell it, Lik Sang is one of them: ...
Paul Kratt
sonicblr
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Jun 28, 2004
6:09 pm
1104
Step one copy to nexus from PC step two insert nexus in to dreamcast controler step three using the dreamcast copy the files across VMU ... ===== Later ... ...
rednuht
rednuht.rm
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Jul 2, 2004
12:37 pm
1105
Hi, I downloaded the source Jul 6th, 2004 and am working on converting it to C. Why, you may ask... 1) It runs really slow compared to the VMU assembler 2)...
harry_dodgson
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Jul 7, 2004
12:41 pm
1106
Hi, Has anyone tried to build something significant with VMUscript or VMUASM? As my .S source file approaches 40K, my Windoze systems keep crashing....
harry_dodgson
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Jul 20, 2004
7:00 pm
1107
... As far as I know VMUASM is just the normal aslc86k from Marcus Comstedt compiled for DOS. Version 1.9 of this has some problems if you use macros. ... The...
Soeren Gust
sgust@...
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Jul 21, 2004
4:09 pm
1108
Hi, Thanks! I compiled it under Solaris and it successfully assembled the code that caused problems. Harry ... wrote: [snip] ... [snip] ...
Harry Dodgson
harry_dodgson
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Jul 22, 2004
3:34 pm
1109
Hi again, I compiled it with DJGPP v2.02 and for some reason it doesn't like a label as the first line of an included file. That never happened before. Must...
Harry Dodgson
harry_dodgson
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Jul 23, 2004
1:03 pm
1110
Hi, Here is the latest version of my VMU demo. Use up/down to select between the different modules - A to start, B to exit. It's a bit incomplete now since...
Harry Dodgson
harry_dodgson
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Jul 28, 2004
11:22 am
1111
... what does the vmu demo do? what is this all about. keep up the good work!...
jerickorn
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Jul 29, 2004
3:13 am
1112
Hi, It has 1 game - a derivative of "Space Zap", it emulates RPG dice rolling combinations, it has an animated hourglass, it converts EDT time to Swatch ...
Harry Dodgson
harry_dodgson
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Jul 29, 2004
10:44 am
1113
... website http://www.dcevolution.netfirms.com/image_vmutool.shtml they are compiling all the vmu save,games etc. into for everybody to burn test out in their...
jerickorn
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Jul 29, 2004
3:43 pm
1114
Hi, ... http://www.dcevolution.netfirms.com/image_vmutool.shtml ... http://us.click.yahoo.com/Z1wmxD/DREIAA/yQLSAA/lRRolB/TM ... ...
Harry Dodgson
harry_dodgson
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Jul 29, 2004
4:02 pm
1115
Hi, -ignore last reply- *wishes tabs wouldn't do that* I just checked out the site and it looks like mine is the only file posted there? Will I be able to ...
Harry Dodgson
harry_dodgson
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Jul 29, 2004
4:12 pm
1116
Nice to see activity in the VMU Scene. Wraggster webmaster of dcemu uk http://www.dcemu.co.uk ... Want to block unwanted pop-ups? Download the free MSN Toolbar...
bolshi blue
the_wraggster
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Jul 29, 2004
10:51 pm
1117
Harry Dodgson <harry_dodgson@...> wrote:Hi, -ignore last reply- *wishes tabs wouldn't do that* I just checked out the site and it looks like mine is the...
Jerick Ebbah
jerickorn
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Jul 30, 2004
2:24 pm
1118
if i want to build a game in VMU, what i need to do ? and what is the languages ? ... Créez gratuitement votre Yahoo! Mail avec 100 Mo de stockage ! Créez...
DCstation
zoneroms
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Jul 30, 2004
5:19 pm
1119
Hi, You need: 1) A VMU emulator and/or a way to get your program to a real VMU. 2) A VMU assembler. 3) Optionally, VMUscript for a slightly higher level ...
Harry Dodgson
harry_dodgson
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Aug 2, 2004
10:44 am
1120
Hi, Is there an easy way to get a fast stable timer? Right now I time everything in my games on the 1/2 second timer. I do all computing at high speed and...
harry_dodgson
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Aug 4, 2004
5:31 pm
1121
Hello, ... [...] I haven't done any VM programming since a while, but there's definitively an high-res timer available. Check the available public docs. What...
Omar Cornut
segamastersy...
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Aug 5, 2004
5:32 am
1122
... A long time ago when I wrote Alienfighter I solved this problem by doing a speed calibration at the start of the program. That way I somehow got a stable...
Soeren Gust
sgust@...
Send Email
Aug 6, 2004
3:37 pm
1123
Hi, Here is what I am testing now - which fails on emulation (no HALT). ... ; pass in T_count gives nice possible delays ; ----------------- C_sleepy ;...
Harry Dodgson
harry_dodgson
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Aug 6, 2004
5:56 pm
1124
Wow! You have a wealth of useful information on your website. I have changed my code... it used to toggle between 600K for computing and 32K for wait loops....
Harry Dodgson
harry_dodgson
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Aug 7, 2004
10:16 am
1125
Hi, Here is the latest update of my VMU game. The .zip file includes some docs this time in .html format. Harry __________________________________ Do you...
Harry Dodgson
harry_dodgson
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Aug 11, 2004
6:59 pm
1126
Hi everyone. I need my Dreamcast to be able to render java. I am using Planetweb 2.606. If anyone knows of any VMU files or has an SBI, CDI or ISO of Planetweb...
Joey
khefron2004
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Aug 17, 2004
9:11 am
1127
hi, To my knowledge non of the Sega dreamcast browsers have java support, how ever they do have Javascript support. I learned this the hard way...
rednuht
rednuht.rm
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Aug 17, 2004
12:29 pm
Messages 1098 - 1127 of 1155   Oldest  |  < Older  |  Newer >  |  Newest
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