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Messages 115 - 144 of 1155   Oldest  |  < Older  |  Newer >  |  Newest
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115
For anyone working on decoding the BIOS, here's my list of variables definitions so far. Sorry, but I can't provide the source code yet without violating...
jmm
maushammer@...
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Apr 3, 2000
5:12 am
116
Since the eGroups software was updated this weekend, the links in the "VM News and Articles" folder in the Vault (now "Files") don't work any more. I suppose...
Marcus Comstedt
marcus@...
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Apr 3, 2000
1:07 pm
117
I've been playing with an assortment of VM games, and have come across the following notes, and things which show possible errors in what is currently accepted...
Richard Munn (aka ben...
richard.munn@...
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Apr 3, 2000
1:10 pm
118
Suggestions for LCDis: Bug: V1.02 still says v1.01 in its "comment line" when you run it ... You could automatically use the label start: for the memory...
Richard Munn (aka ben...
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Apr 3, 2000
1:16 pm
119
Thanks for the comments. I am, of course, working on version 1.03, and so far the changes look like this: * Rel 1.02 - Added support for "BPC d9,b3,r8"...
jmm
maushammer@...
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Apr 3, 2000
1:47 pm
120
... Sounds reasonable. ... Theory: The file type could be a bit field with two bits, with 1/0 meaning copy protect on/off and 2/0 meaning game/data. I can't ...
Marcus Comstedt
marcus@...
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Apr 3, 2000
2:06 pm
121
... the ... yeah, I noticed this, and have deleted the old news folder and made a new one in links. Also all the old links seem to have got lost, so I'd...
Richard Munn (aka ben...
richard.munn@...
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Apr 3, 2000
2:27 pm
122
... I think I'll set up a page, and make .VMI files with types from 0 to about 10, and see how a dreamcast handles them...
Richard Munn (aka ben...
richard.munn@...
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Apr 3, 2000
6:59 pm
123
Just read this this morning: http://cnnfn.com/2000/04/03/technology/sega/ ... ** "FREE" dreamcast ** Sega will offer a rebate of $200 -- the cost of the...
jmm
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Apr 4, 2000
1:58 pm
124 Soeren Gust
sgust@...
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Apr 4, 2000
5:19 pm
125 Soeren Gust
sgust@...
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Apr 4, 2000
5:26 pm
126
... Cool. You saw an error. I've been working out the meanings for this error bit, and a lot of it is still guesses, but here's what I think that number means:...
jmm
maushammer@...
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Apr 4, 2000
6:03 pm
127
... other ... Hum. Are you sure this is the _VMI_ filetype? It's not the same as the one used in the VMS directory (0x33 = data, 0xcc = game). // Marcus...
Marcus Comstedt
marcus@...
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Apr 5, 2000
1:00 pm
128
... Good point. I'm just talking about VMU files. I noticed an interesting thing last night. There are two VMU routines that I've encountered (so far) that ...
jmm
maushammer@...
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Apr 5, 2000
2:33 pm
129
Hey guys, Just reading through transcripts of the teleconference with Sega yesterday morning, regarding their new Sega.com business model, and here's the...
Wayne Bartnick
wbartnick@...
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Apr 5, 2000
4:52 pm
130
... music ... that ... their ... Not really surprising, as Shinobi (the libraries on which virtually all games are built) can only handle cards with sizes up...
Marcus Comstedt
marcus@...
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Apr 5, 2000
7:40 pm
131
... Uh... sorry, but the source is completely written in assembler (all other languages confuse me too much), so porting it to another system would basically...
tyro@...
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Apr 6, 2000
2:54 am
132
... Uh... guess I simply read your code wrong, then. At first glance it looked to me as if you were pushing the contents of Rom location $0123 and $0124 onto...
tyro@...
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Apr 6, 2000
2:54 am
133
... someone else ... other ... would ... hmm. oh well. Maybe if you could write some simple pseudocode of the algorithms used, I could convert it to C ;-) ...
Richard Munn (aka ben...
richard.munn@...
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Apr 7, 2000
1:05 pm
134
okay, on the page: http://rvmu.port5.com/a/ I've set up 16 links to .vmi files with the file type field $0000 up to $000f. They're all game files (just a...
Richard Munn (aka ben...
richard.munn@...
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Apr 7, 2000
1:17 pm
135
I've added a second news folder in the links section for stories that aren't really VM-related, but are still interesting. New in is a large report on Sega's...
Richard Munn (aka ben...
richard.munn@...
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Apr 8, 2000
1:30 pm
136
Enter your vote today! Check out the new poll for the vmu-dev group: So, you're on this list because you're interested in programming for the Dreamcast's VM,...
vmu-dev@egroups.com
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Apr 8, 2000
1:33 pm
137
Would it be possible to set up a server which accepts emails which it then saves in a central database? A user could then visit its website, select a message...
Richard Munn (aka ben...
richard.munn@...
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Apr 8, 2000
1:49 pm
138
Hello. Just wanted to ask... are there any new DOS/Windows ports of Marcus' VMU Emulator and / or Assembler? I could really use an emulator with correct ...
tyro@...
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Apr 8, 2000
11:24 pm
139
... VMU ... correct ... to ... Well, there's windows source in the main softvms archive, so I guess you could compile your own ;-) ... Does ... Yeah, just...
Richard Munn (aka ben...
richard.munn@...
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Apr 9, 2000
4:57 pm
140
Okay, from my tests (with the web page mentioned in an earlier test) I think Marcus' assumptions were right. In other words the DC only looks at the two least...
Richard Munn (aka ben...
richard.munn@...
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Apr 9, 2000
5:02 pm
141
I've added a new folder in the files section, which contains three files, a .vmi and a .vms file and an email (including all headers) in which I attached this...
Richard Munn (aka ben...
richard.munn@...
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Apr 9, 2000
5:31 pm
142
... Thanks for the info. I'll update my page. Any ideas regarding the contents of $66-$67? // Marcus...
Marcus Comstedt
marcus@...
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Apr 9, 2000
6:02 pm
143
I've found that there are some nasty graphical glitches when you run the Powerstone games on SoftVMS (although the games themselves seem to run quite happily) ...
Richard Munn (aka ben...
richard.munn@...
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Apr 11, 2000
12:05 am
144
at http://www.dreamcast.com...
Richard Munn (aka ben...
richard.munn@...
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Apr 11, 2000
12:52 am
Messages 115 - 144 of 1155   Oldest  |  < Older  |  Newer >  |  Newest
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