I found out recently that egroups are planning on altering their email
advertising to move the messages to the top of their mails, so I thought
I'd let the...
Richard Munn
richard.munn@...
Sep 2, 2000 4:26 pm
527
Hi, your were probably on holiday during the last month so I did not write to remind you but now it is time to get the next online tutorialdone. Who'd like to...
leo@...
Sep 3, 2000 11:16 am
528
... Well, I've got a "Setting up a development environment" tutorial about 60% written (in 3 flavours for dos/windows, 'nix and amiga) I'll sit down one...
Richard Munn
richard.munn@...
Sep 4, 2000 7:46 am
529
For those using windows that want some tools, you can get the newest version online now at: http://rpging.simplenet.com/directvms.html I updated the debug...
biggs_avalanche@...
Sep 4, 2000 8:12 am
530
http://dreamcast.ign.com/news/24480.html bet it will not allow page switching so still one game per vmu :( ===== Later ... rednuht@... ...
rednuht
rednuht@...
Sep 4, 2000 11:50 am
531
... but that could be a good thing, since it would allow a single game to be four times bigger than the current limit!...
Richard Munn (aka ben...
richard.munn@...
Sep 4, 2000 4:11 pm
532
... I know this is off topic, but weren't they the one's who made the Game Genie for Genesis? What do they do now?...
Paul Kratt
sblur@...
Sep 5, 2000 12:34 am
533
Hello. Haven't checked the list since about a week, so I don't know if this question has been answered yet. Anyway, here goes... ... Thanks again. :) It...
tyro@...
Sep 5, 2000 1:32 am
534
At long last I have finally uploaded my files to a web page. the damm MIME types don't work (i am trying something) so can't download with a dreamcast. ...
rednuht
rednuht@...
Sep 5, 2000 8:59 am
535
... OK thats sound pretty reasonable, I wounder what the other bits are used for? ... damm your good, that sounds reasonable as well. ... I never knew that,...
rednuht
rednuht@...
Sep 5, 2000 9:06 am
536
... Yup, that's right ... They're the biggest games publisher in Britain, and do lots of in house developent. I don't know how many of their games have made...
Richard Munn
richard.munn@...
Sep 5, 2000 11:04 am
537
I found the following on booyaka, can anyone confirm if its true. ... ===== Later ... rednuht@... -+-..=|<[{(_"!"_)}]>|=..-+- ...
rednuht
rednuht@...
Sep 5, 2000 1:28 pm
538
... Well from what I can see on the hkems site, it is genuine (ems made the nexus so they should know) I guess what's being done is to provide a "blank card"...
Richard Munn
richard.munn@...
Sep 5, 2000 2:57 pm
539
... I tried the hacked memory save (dcm) and it works fine! I filled the card with 240 blocks and tried if a game would still read it's save and it had no...
Vincent Schoettke
fox@...
Sep 5, 2000 4:01 pm
540
you can now download SPACE INVADERS (VMU Style) direct to the dreamcast from www.jumpstation.co.uk, I finaly got my file mirrors working. ===== Later ... ...
rednuht
rednuht@...
Sep 6, 2000 8:23 am
541
Hello ppl, Does anyone know if the big 144-pin Potatoe-IC inside the VMU has some general purpose I/O-pins left? IN the memory map I saw some vague references...
Jeroen Domburg
jeroen@...
Sep 10, 2000 10:54 am
542
According to the UK Official DC mag, Sega's new 4x memory card will not contain a screen, or use batteries. Shame :(...
Richard Munn (aka ben...
richard.munn@...
Sep 11, 2000 8:16 am
543
I've left the hardware questions for those who're more knowledable in that area... ... devving ... Well, the current problem is that the VM dev tools weren't...
Richard Munn (aka ben...
richard.munn@...
Sep 11, 2000 8:28 am
544
... Why do you need them? Sounds like an interesting project... 6 bits of P1 are connected to the external connector, 3 configured as input, 3 configured as...
Soeren Gust
sgust@...
Sep 15, 2000 7:22 pm
545
hi, has anyone documented any differences between the current batch of emulators and the VMU itself? My big post a while back seems to be associated with my...
rednuht
rednuht@...
Sep 18, 2000 2:11 pm
546
hi, can someone please post a function that simply determins if the code is running in the emulator or not, thanks. (I know this will not garenty all timings...
rednuht
rednuht@...
Sep 18, 2000 2:13 pm
547
... Well, I do lots of stuff concerning microcontrollers and electronics, and I thought I might use the VMU for things like a tiny logic analyzer or scope. ......
Jeroen Domburg
jeroen@...
Sep 18, 2000 7:18 pm
548
... I personally thing that someone should make a Lego Mindstorms style robot kit using a VM as the central controller. This would be very cool, and would be ...
Richard Munn
richard.munn@...
Sep 19, 2000 8:26 am
549
... They are available on the external connector, but I doubt that they can be used as outputs, there is no P7DDR afaik. Soeren...
Soeren Gust
sgust@...
Sep 19, 2000 6:05 pm
550
... Hm... the 'normal' Space Invaders .VMS file that can be downloaded from your page seems to be buggy (doesn't work), while the one included in the .ZIP file...
tyro@...
Sep 20, 2000 10:32 pm
551
... erm, im not sure why i did not get this mail until today 21/09/2000 but anyway. I think the file problems were before i got the mirrors servers up, as no...
rednuht
rednuht@...
Sep 21, 2000 12:31 pm
552
Drat! I am answering my own post again. ... well? ... doh, it does appear to be my particular brand of bad coding. On the VMU bit 4 of the VSEL is SET at reset...
rednuht
rednuht@...
Sep 25, 2000 8:18 am
553
Hi, There does not appear to be a huge increase of the number of games/programs being released and wonder if it is because (especialy people who have not yet...
rednuht
rednuht@...
Sep 25, 2000 8:22 am
554
... Maybe people just don't have time for serious VMU coding... I would have done some stuff, but I crashed my developement partition and lost many things...
MORB
MORB@...
Sep 25, 2000 8:53 am
555
... Well for now, I've gone back to coding OpenGL now that I've got full 3D acceleration in Linux with XFree86 4.0.1. I had a great VMU game idea that I was...