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Messages 569 - 598 of 1155   Oldest  |  < Older  |  Newer >  |  Newest
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569
sorry about all these duplicate messsages, I think Yahoo mail was under a DOS attack as only 1 in 10 attempts worked. ... writting/planning to write ? ... ...
rednuht
rednuht@...
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Oct 2, 2000
8:47 am
570
... Yeah, there's something very odd with yahoo at the moment. I quite frequently get multiple copies of emails (which were only sent once) and it seems it's...
Richard Munn
richard.munn@...
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Oct 2, 2000
2:13 pm
571
... Well, maybe it's because I use an offline mailreader. When I answer a mail, the finished reply is stored on my harddisk, with the date and time at which I...
tyro@...
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Oct 8, 2000
8:32 pm
572
... sounds cool :), anythings got to better than my attempt. ===== Later ... rednuht@... -+-..=|<[{(_"!"_)}]>|=..-+- ...
rednuht
rednuht@...
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Oct 9, 2000
12:08 pm
573
i'm looking to purchase a VMU, just like to know: is there any difference between the Japanese version VMU and VMU's sold in english contries like US and...
trauma@...
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Oct 10, 2000
7:48 am
574
... From what I've heard, they will work fine. The only difference is that the VM's menu text will be in japanese. When the DC was released in the US, lots of...
Richard Munn
richard.munn@...
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Oct 10, 2000
8:09 am
575
Just thought I'd post that our 100th member has just joined the list. Sadly there's no prize, unless somebody has something neat to donate,that is!...
Richard Munn (aka ben...
richard.munn@...
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Oct 10, 2000
10:07 am
576
A prize? How about a kit of Sea-Monkeys, hehe -=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=-=*=- "Life is too short to be little" * Visit 'The...
Giovanni Cardona
Giovanni@...
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Oct 11, 2000
2:38 am
577
hmm, why do I only now notice that I said "100 hundred"? I don't know what would happen if we had a tenth of a million members. Probably lots of posts. ===== _...
Richard Munn
richard.munn@...
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Oct 11, 2000
3:29 pm
578
what? more than one a week?! :) ... now notice that I said "100 hundred"? ... ===== Later ... rednuht@... -+-..=|<[{(_"!"_)}]>|=..-+- ...
rednuht
rednuht@...
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Oct 12, 2000
12:16 pm
579
I need to learn how to program vmu games. does anyone know of any good sites that i can understand what they are talking about?...
frisch16@...
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Oct 15, 2000
8:29 pm
580
I really hate to sound like an idiot here, but I'm not familar with DOS at all. I'm finally getting a grasp for VMU programming, but I am clueless as how to...
kgenthe@...
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Oct 15, 2000
8:42 pm
581
... Here are a couple sites with some great documentation that is semi- easy to understand: http://www.cs.jhu.edu/~fezzik/virtualboy/vms.html ...
kgenthe@...
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Oct 16, 2000
2:59 am
582
try my 'ahem' commented source code for Space invaders at www.jumpstation.co.uk ... does anyone know of any ... ===== Later ... rednuht@... ...
rednuht
rednuht@...
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Oct 16, 2000
9:34 am
583
I will try it from the top. Note: not all of the following steps are necessary, but make life easier Another note: this is for a windows based system. 1. make...
rednuht
rednuht@...
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Oct 16, 2000
9:41 am
584
I dont mean to sound ignorant but I do not know what all these scientific names are. where do i get an assembler or whatever?...
frisch16@...
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Oct 16, 2000
8:01 pm
585
... scientific ... First off, thank you very much rednuht for the DOS instructions. The instructions were easy to follow and worked great. I even got a few ...
kgenthe@...
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Oct 17, 2000
4:04 am
586
http://rvmu.port5.com/faq.html#QUESTION6.1.2 states that you can make a cgi script with the correct mime types so people can download VMU Saves/Games off your...
kgenthe@...
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Oct 17, 2000
8:55 pm
587
Quake III http://score.sega.com/games/quake3/dc/QUAKEIII.VMS PC http://score.sega.com/games/quake3/dc/QUAKEIII.VMS DC http://score.sega.com/games/quake3/dc/ ??...
rednuht
rednuht@...
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Oct 18, 2000
11:33 am
588
You know, I wonder if they used the Dream/VMU Animator, or they have an official animator of there own, because there is an .LCD file there. I think someone at...
Kris Genthe
kgenthe@...
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Oct 18, 2000
12:13 pm
589
You know, I wonder if they used the Dream/VMU Animator, or they have an official animator of there own, because there is an .LCD file there. I think someone at...
Kris Genthe
kgenthe@...
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Oct 18, 2000
12:13 pm
590
... They use 's VMU Animator (as an official thing) - on the old dreamcast.com download site (before the site was majorly revamped with all the new flash ...
Richard Munn
richard.munn@...
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Oct 18, 2000
4:49 pm
591
It's obvious the vmu dev scene is not very active. Many web links are either broken haven't been updated in a while. This and the sega list can go weeks...
Brian Chapman
bchapman@...
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Oct 18, 2000
8:07 pm
592
... Heh. I think you forgot one. 10) Lack Of Time Personally, I just dont have enough time to learn ASM, and I cant get lime to work for crap. TCL/TK wont open...
Paul Kratt
sblur@...
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Oct 18, 2000
10:08 pm
593
Hi everyone, It's my first post here. I'm the average digital electronic hobbist, and I would like to share a little piece of mind with you. I would like to...
CrowKiller
adresse_bidon@...
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Oct 18, 2000
10:38 pm
594
Yeah, something needs to happen before the VMU fab totally dies out. well, if Booyaka would just update the damn control file thingy interest would probably...
Kris Genthe
kgenthe@...
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Oct 19, 2000
12:46 am
595
Did he get an answer to this question?? I need an answer to it also please. Thank you. Matt ... From: <kgenthe@...> To: <vmu-dev@egroups.com> Sent:...
Matt-DreamCastTeen
matt@...
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Oct 19, 2000
4:13 pm
596
... vmu dev scene is not very active. <snip> ... well 4 me its 1) General lack (or loss) of interest. 10) time. although quite possibly thoudands of people...
rednuht
rednuht@...
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Oct 19, 2000
4:15 pm
597
Hi, a cgi script that returns the correct mime type would look like this: This is from a perl script I have somewhere: # VMI file # this MUST BE the FIRST line...
leo@...
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Oct 19, 2000
4:25 pm
598
... Yeah those are cool. I'd like to get one sometime. Along with an MIT HandyBoard ( http://handyboard.com ). ... What kind of game is it? ... You mean from...
Brian Chapman
bchapman@...
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Oct 19, 2000
5:21 pm
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